Getting Started
Experience Skills turns the things you already do in Minecraft into a set of leveled skills. Each skill is trained by a stat (an action you perform) and, as it levels up, applies a scaling bonus to a Minecraft attribute. Walk a lot and your Walking Speed skill raises your movement speed; break blocks and your Breaking Speed skill mines faster.
How It Works
- Perform an action. Every action Minecraft already tracks as a statistic — walking, mining, killing, taking damage — feeds a skill.
- Earn experience. Each time the driving stat advances by a set amount, the skill drops experience orbs tinted to that skill's colour. Collect them to gain points.
- Level up. Enough points raises the skill's level.
- Get stronger. Every level re-applies that skill's attribute bonus, so higher levels mean bigger buffs — up to the skill's level cap.
Because skills are driven by persistent statistics rather than a temporary counter, your progress is saved with the world and survives death. Experiences will be dropped on player death like vanilla.
The HUD
Experience Skills replaces the vanilla XP bar with a per-skill bar. It shows the current skill's level and its progress toward the next level, tinted with that skill's colour.
Press the Cycle Contextual Bar key (bindable in Options → Controls) to switch which skill's bar is displayed. The bar cycles through every enabled skill and wraps back to the vanilla bar.
What's Next
- Browse every built-in skill on the Skills List.
- Learn what drives each skill on the Stats page.
- Tune skills to taste with the Skill Config.
- Add your own skills — no code required — with Config-File Skills.
- Extend the mod from Java with the Plugin API.
